I rewrote my model loader and now there is support for multiple polygon groups and texture coordinates. Thanks to models and nice texture atlases from
http://www.kunzhou.net/tex-models.htm I'm able to test that engine works. And then the bad news, while doing all this I noticed that lighting does not actually work, picking does not work anymore and some other misc stuff, but it was necessary price to get rid of old obj loader, time to fix these things.
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