Thursday, November 09, 2006

A glass of whiskey


It's probably been too long time since I spent evening hacking and drinking 'Famous Grouse' ... (don't think I don't know better whiskeys, I just like to have them cheap). I have left 'libenkine' for awhile and gone back on GL (but on my minimac this time :-). I think I'll spend some time thinking how to make a simple landscape attractive ... flatshading should be enough for everyone, right? Well ... I'm having textures there, I've made a simple API to update textures which seems to be fast enough for small purposes but now it's bugging .... urgh .. I guess it's time to goto sleep!

Thursday, August 03, 2006

libenkine

yesterday I spent my evening hacking on hedgehopper game (https://garage.maemo.org/projects/hedgehopper/) and (as was originally planned) started to separate game-engine as a library called 'libenkine'. libenkine will contain tilemap and spriteclasses + engineclass to handle these (and other stuff) but also primitive drawing + surface manipulation, so it can also serve as a simple graphics API. the ultimate goal is to make game development a simple task, basically just building a tilemap level with editor and producing a textfile which describes what sprites it will contain. yep, I know there must be dozen game api's done on top of SDL and propably it sounds crazy to implement another one ... but when checking out the existing ones I find them complex to use. one big goal for libenkine is to provide a minimalistic api to have a game running + lots of additional tweaking functions to modify behaviour of sprites but only if one wants to do so. I will test libenkine on 770 and try to have it working for GP2X aswell.

Thursday, May 04, 2006

rescue set

Just wanted to note that if you experience problems with 770 , don't worry! Rescue Set is on it's way! :-)

Thursday, March 09, 2006

*winter games*


Long time no sea ... I thought to post some photos here to show that I'm still alive and kicking! It's winter finally .... that photo has been taken weeks ago though :) Here's a more fresh one :



Walking in the ice of baltic sea ...

Wednesday, January 18, 2006

gp2x

Yesterday I visited my friend Subjik who is a lucky owner of a gp2x handheld console. Very nice machine for handheld-gaming ... 320x240 is quite enough and the controller is very good. What is the coolest thing for me is that this is actually the first handheld which you can use to play commodore-64 games without pain. The controller feels almost like analog joystick, SID emulation rocks and Frodo emulator menu is nicely designed. In fact I liked the controller more than the one in PSP. Only thing missing is wlan for network gaming :-/

Sunday, January 15, 2006

playing roles part ][

Our journey continued, my elven fighter/thief 'Ermil' managed to raise a level after some successful bashing of a very evil man :) We took a visit to a Duergar lair and managed to escape before getting slaughtered! Also played quite much of 'Donkey Kong Country 3', which is one of the best platformers ever ... especially if you have played DKC2 it will make you laugh and enjoy!

Monday, January 02, 2006

more colors

OK ... I have to admit that this is just too much fun. I also added a poor man's blurring-effect but it does not look nice enough yet ...